Pictionary by Parker Brothers - Sale Price: 29.99
Each team moves a token along a track formed by a sequence of squares. Each square has a letter on it. The objective is to reach the end of the track first. If the team whose turn it is gained the turn by correctly guessing a drawing, then they roll a die and advance that number of squares. If the turn passed to them otherwise, for example at the start of the game or because the previous team ran out of time before guessing their word, then they do not get to advance. The team chooses one person to do the drawing; this position rotates with each word. The drawer chooses a card out of a deck of special Pictionary cards and tries to draw pictures which suggest the word printed on the card. The pictures must not contain any numbers or letters. The teamates try to guess the word the drawing is intended to represent. If they guess the word within the specified time interval, they get to advance and get another turn; otherwise the turn passes to the next team, which chooses a card without advancing. There are five types of squares on the board, and each card has a list of five words printed on it. The drawer must draw the word which corresponds to square on the board the team's marker is on: P - Person/Place/Animal (or related characteristics) O - Object (things that can be touched or seen) A - Action (things that can be performed) D - Difficult (challenging words) AP - All Play (any type of word) Normally, when one team is playing, the other team(s) sit back and watch the opposition try to guess the word within the time limit. However, some words in each category, and all the words in the AP category, are designated as "All Play". For "All Play" words the teams compete against each other as well as against the timer, so each team must designate a drawer. Whichever team guess the word first gets to advance and take the next turn. If none of the teams guesses the word in the allotted time, the turn passes to whichever team in next in rotation after the team which chose the card. Ages: 8+ Manufacturer: Parker Brothers |
|
Disney Princess Spinning Wishes Game by Milton Bradley - Sale Price: 14.99
You're the princess in this game of gifts and wishes! Includes four of your favorite Disney Princesses. Will you be Snow White, Sleeping Beauty, Cinderella, or Belle? Make your wishes come true, and find the gift your Prince has left you to win! For 2-4 Players. Age: 4,5,6,7,8 + Manufacturer: Hasbro |
|
Nickelodeon Blues Clues 24 Piece Puzzle by Milton Bradley - Sale Price: 2.99
Kids will have a great adventure putting together two exciting puzzles that feature the inquisitive puppy and her friends. Order includes one puzzle--styles as available only. Age: 3+ Manufacturer: Hasbro |
|
Travel Battleship by Milton Bradley - Sale Price: 6.99
It's the compact version of the classic naval combat game for plenty of fun on the run! Keep track of hits and misses, and sink all your enemy's ships to win the game. The original naval combat game is scaled down for plenty of fun on the run! 2 Players. Ages: 7+ Manufacturer: Milton Bradley |
|
Electronic Hand-Held Yahtzee® Game by Milton Bradley - Sale Price: 13.99
America's favorite dice game features automatic scoring and shut-off, high score display, and sound effects. One AAA battery included. For 1 player. Age: 8,9,10,11,12,Adult Manufacturer: Hasbro |
|